AI Insights · Timothy · October 2025
Top 5 Educational Games Performance in UAE Q3 2025
Explore the performance trends of the top educational games in the UAE during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, the educational games sector in the United Arab Emirates saw varied performance across different applications on a unified platform. Here’s a closer look at the top five educational games based on data from Sensor Tower.
Lingokids - Play and Learn from Monkimun Inc displayed a fluctuating revenue trend, peaking at approximately $12.8K in late July and again at $12.5K by the end of September. Weekly downloads experienced a downward trend, starting at 2.4K and ending with 2.1K. However, active users remained relatively stable, with minor variations, maintaining around 8K users throughout the quarter.
Keiki Learning games for Kids by BENIPOL LIMITED showed a significant revenue increase in late July, reaching $5.7K. Weekly downloads peaked mid-quarter at 2.5K, while active users fluctuated slightly, ending the quarter with around 4.2K users.
LogicLike: Kids Learning Games from Massiana experienced a steady decline in weekly downloads, dropping from 1.7K to 267 by the end of September. Revenue also saw a decrease, with a peak of $1.6K in late July and ending just above $1K. Active users decreased from 2.9K to 1.4K.
Kiddopia - Kids Learning Games by Kiddopia, Inc. saw a strong increase in both revenue and downloads in early August, reaching $1.4K and 1.3K downloads, respectively. Active users peaked at 9.4K in mid-August before stabilizing around 8.6K towards the end of the quarter.
KidloLand Kids Toddler Games maintained a consistent performance with minor fluctuations. Revenue remained around $800, while downloads were steady at approximately 500. Active users hovered around 2K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.